Repository Grand Reef Tab Biomes Type Surface Depth Range 150 - 500 meters Temperature Range 13.5C-16.1C Biome ID grandreef smokers Harvesting Nodes Limestone Outcrop Sandstone Outcrop Shale Outcrop Point of Interest Large Wrecks -284 -250 -850 -865 -430 -1420 Thermal Vent Clusters -375 -203 -729 -979 -393 -1372 -447 -350 -1264 Grand Reef Caves Entrance The world of Subnautica is huge and varied. due to what seems to be some stray serialized state on the cinematic controller. Fixed Optimized PowerRelay and PowerSystemPreview. When I told her they were attracted to metal deposits, that their teeth get dislodged when they pick them up, her eyes narrowed and she dashed out of the room. In the Observatory, there is a chair and a desk with an abandoned PDA on it. fixed z-fighting and reduced brightness of white decal on wreckage_02. Bart escaped and returned to the original base on the Floating Islands, where he recorded one final log. You can only access it by going through a cave system in the Grand Reef. fish, or simply swim as fast as you can to avoid the gnashing jaws of roaming predators. Improved first use animations for ion crystal and precursor key when looking straight down, Said she had them eating out the palm of her hand. walls. Fixed pops for sprint anims and reduced sliding. changes. Every organism on this planet. (Max), Merged fixed moonpool refraction artifacts. The second Seabase built by the Degasi crew, located within the Jellyshroom Cave. BehaviourLOD cleanup. BART: You're both wrong! It's altering our genetic code. [No Spoilers] Where can i find the coords for the deep grand reef seabase? The player must discover the Degasi Seabase in the Jellyshroom Cave. Yet another two abandoned PDAs can be found here, one on the desk. spawns in mountain caves, fixed skies and floating props in wreck 8, fixed precursor increasing light emissive value in base, was too dark before and didnt look bright enough. update to ending cinematic music and sounds, no more pda VO during locket launch sequence , timing a nd volume chnages to emporer VO. Fix being able to build base segments into seamoths, prawns, and the escape pod. Cookie Notice MARGUERIT: Look around us, Chief. There are 3 Seabases with 1 being separated into 3 parts. I turned 80 years old last week. MARGUERIT: No rescue coming, Chief. The best spot for a base focused on resources is usually at the junction of 3-4 biomes. plates are host to a variety of marine life. Paul Torgal's Log #3 - The End. It can be found in the Deep Grand Reef Degasi Seabase on a desk. Detach bleeder when the player enters base, Cyclops or precursor base to prevent it from Fix postprocessing effects being the defaults despite what's configured when starting a Inside the broken I Compartment there is an abandoned PDA. And I've an idea you two are gonna follow. What if others come?! One thing for sure: we ain't gonna find out by stayin' here. Real slow. How to obtain: base and gun, Fixed start screen playing sounds that would cut out when the main menu appeared, Main menu highlights improved, wooo hooooooo yaaaaaaaaaaay. but keep an eye out for the deadly Stalkers. This will then contain more PDAs with more info on the survivor's situation, a PDA containing coordinates for the next Seabase, and a data box. (Lukas), Merged controller fix for encyclopedia audio button. Humans have spent millennia specializing in how to shackle nature to our will. in the credits. Further unify the Bart Torgal's Log #3 - Return From the Deep, Find the Degasi habitat on the floating island. ", Fixed being able to get titanium for scanning something that isn't a fragment. values, improved reflections on escape pod and other base pieces, Fixed held item floating in front of player while using mobile vehicle bay. deepgrand MARGUERIT: YOUR seabase?!? MARGUERIT: It ain't always they oblige in coming in alive. MARGUERIT: Do you know how to drain those growbeds of 40 tons of storm water? Like damn queens. ", - Fixed bug where rocket can be built in bases or precursor facilities, - Fixed rocket collider bug that caused the player to go flying, - Bug fix for rocket stage progress not save loading. Fixed missing line breaks in encyclopedia. I'll give Maida just one thing. How to get to the Deep Grand Reef Degasi Sea Base in Subnautica Improved concurrency handling in streaming system. (Max), Merged controller fix for vehicle station. Despite my best efforts ill-health is taking hold of me. I missed that one for a long time. balancing all albedo/spec/gloss I've started the prep work. sun culling on exterior of gun, Fixed OVR not using the headset audio device. Tab This article is about the Degasi Seabases. Subnautica's oceans range from sun drenched shallow coral reefs to treacherous deep-sea trenches, I thought it might get claustrophobic, living underwater. Use your base to store resources, park vehicles, and replenish oxygen supplies as you explore the issues. A dead crew. Fixed all empty auto generated Sky entities on Aurora Rooms, Removed Duplicate rooms within Aurora, Added Culling to Aurora interior rooms, cyclops - fixed ladder poking through to exterior. Turn us inside out? low, fixed exosuit arms not turning forward while docked, Fixed not being able to deploy MVB when swimming near water surface, - Sound bug fixes, sound additions (seamoth, cyclops), rocket elevator bug fix, Fixed deployed mobile vehicle bay not animating upon save/load, capped moonpool support beams and raised tops slightly (meshes didnt match up before, Could be the damn seamonsters for all we know. I found it outside, in the sand. The natural growth rates are too slow to keep supporting us. Each of these has PDAs containing what happened to the Degasi survivors on the island, one of them contain coordinates for the next Seabase. She was right about these caves. What are the mysterious structures scattered around the ocean? Subnautica Interactive Map - Degasi Seabases technologies that you'll need in order to survive and explore further. i had high hopes but the wreck next to lp 17 is still invisible :c, wait entreset worked after restarting the game again. game. Inside this lab are multiple Desks and Counters with lots of Lab Equipment. resources, allowing you to craft more advanced items. remain wonky), fixed gap in aurora drive room floor/wall intersection. Receive a newsletter when Subnautica receives an "Changed the game to use a default resolution that matches the monitor's aspect ratio, Marked resolutions in the options screen that match the monitor's aspect ratio with a *", adjustment to short connector on moonpool water level, Fixed floating loot in jelly shrooms, fixed entity slots inside platforms in jelly shrooms, Fixed stray entities not registering anymore. worry, be happy. Subnautica map coordinates and exploration tips - PCGamer fix telepathy FX intensity relative to sound volume settings, adding stop and start sounds for rocket lift. Something incredible just happened. So it's my responsibility to make a decision. You can then use the information above to warp to these areas and proceed to their surrounding points of interest should you wish to do so. Fix scanning ghost models like the strange doll repeatedly for infinite titanium. Only choice we got is whether to get buried with it. Let him go deal with the plants. starting the end cinematic)". They tend to be hidden so recheck in and around the last base you found. Addressed more issues regarding sprinting pops and inconsistencies. All that matters is: do you got something better? The ones in the first base on the island points to the second. Reduced dive reel fire kickback. added simple koosh sample mesh to replace seed model, Fixed issue with offset head position while running. issues in koosh zone teleporter, Fixed floating entity spawns in Grand Reef wreck 10, (some trims were still in the FBX files - they have all been removed. With its large, side-mounted You want to go DEEPER?! cinematic code. Valve Corporation. PAUL: For enough money, she will. Add an alternative quit confirmation window that shows when the player hasn't saved in a Speak up, kid. scanning, removed grass from inside of grass wreck 12, removed terrain and entity slots credits, added replacement mesh for bulbo tree sample, "- unload the CrashedShip scene on Rocket launch, - tweak the model orientation of the emperor telepathy FX". (Igor), Fixed emissives on disabled gun. Large thermal vents, aka "smokers", found at the bottom of the Deep Grand Reef, The reworked area that once served as an entrance to the. Whoops, forgot to check in the actual, you know, change that I made to add the final zinger (Michael), Fixed storage box tooltip localization. No? Freeze stats while in cinematics and teleporting to prevent starving while unable to eat. The only way to tell whether you are heading in is to watch the change in background color from a dark deep blue to a lighter turquoise color. fixed physics freaking out when entering a non docken vehicle from inside a base. There are three such bases found within the game world, two of which have several sub-bases in their surroundings. adjusted data box placement, Fixed terrain seam between batches in blood kelp, fixed floating entity spawns in Jelly adjusted many entity spawns in Jelly shrooms thermal vent areas, fixed many other kelp mountain caves, slightly reduced gloss value on exterior pieces of base to reduce mirror-look in strong Removed key redemption tab on non-Steam platforms. It's easier to find by coming back out from the lost river to the grand reef, than trying to head in. Now what do we got, some 6 weeks later? Keep going until there aren't any monsters left to hunt you. Maybe with all this glass we could build a containment unit and get up close to them. Fixed broken references to alt databank entry images. PAUL: You KILLED that thing? How to obtain: sometimes getting thrown millions of meters when docking. ", - Fixed a bug where colors and name didn't save/load on the rocket. Inside the Jellyshroom Cave Degasi Seabase, On the ground north of the Jellyshroom Cave Degasi Seabase. Father feels it is. - Fix for rocket save bug that would advance the rocket stage on each click of the save Floating Island Jellyshroom Cave Deep Grand Reef Degasi Seabase Base-1 Base-1a Base-1b Tab Story Type Surface Depth Range Above sea level Coordinates -800, 80, -1055 -760, 15, -1115 -705, 80, -1165 PAUL: Send the coordinates to my PDA. Add a notification for taking a screenshot. Are you an Early Access player? and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while What Can We Learn From the Hive Mind of Strader VI? Fixed getting stuck at loading camera drone screen due to a stalker has stolen the camera I was near the base with no idea where my cyclops was and no more air. Couple hundred meters deep. I followed it. Improved NaN handling in collision mesh simplifier. PAUL: I have had it with you risking our lives! the desktop. The player can find several abandoned PDAs scattered around the bases, which gradually reveal the fate of the survivors. In the hallway that follows, there is a ladder leading to the upper level, which has an observatory containing another abandoned PDA. sequence as is done for the intro rather than rely on the cinematic to block it. Orange Tablet | Subnautica Wiki | Fandom Outside of the entrance, an abandoned PDA can be found on the ground near the giant Jellyshroom. She had a seaglide in one hand, a jagged piece of scrap metal in the other. Also The ocean teems with life; strange and wonderful sea creatures abound, but beware! If this video helped you find this Degasi Sea Base, be sure to leave a like for more videos like this one. Grand reef is pretty decent. vast ocean. I'm certain she got her wish, one way or another. PAUL: Why would it any more likely be half a kilometer down?! Chief! What if it's not as dead as it looks?! interior lights, fixed double entity spawns, fixed gun culling issues, Adjusted mountain Degasi Seabases Summary: The Degasi Seabases are habitats constructed by the three survivors from the Degasi, a spacecraft that crashed on Planet 4546B about a decade before the Aurora. CANT FIND deep grand reef seabase. :: Subnautica General Gameplay Where to Find All Degasi Seabases | Degasi Seabase Locations Tutorial Try to prevent vehicles and players being thrown far away from origin by physics bugs by BART: Father, the outcome's no better if we hole up in here and don't go outside. culling issues on lost river base, adjusted collision in grass wrecks 2 for fragment I barely got my breather in time. Because I'm a big dummy. But Chief, we'll eat seaweed salad and drink our own piss if that's what it takes. important Steam update. There's also a PDA in the mushroom caves that is not in the base itself, but down in one of the depressions outside the base. player_view_walks - added squat anims. PAUL: The rest of your life may have been a fight, Maida, but I've made my decision. I said others would come. PAUL: Is that a LEVIATHAN outside?! Fixed color labels in vehicle upgrade console. It is coterminous with the U.S. Census Bureau-census-designated place of Arlington, which is the second-largest principal city of the Washington metropolitan area. Added fading in of the farthest terrain clip meshes, - Added PDA Failed to Disable Gun Message on Rocket Launch, removed parameters from con fab controller, - Increased rebreather depth warning delay, Fixed Camera clipping base 2 collision, fixed aurora scrap not having collision, fixed large i tried reloading the game, entreset and reloading the area but nothing is working. Description The Grassy Plateaus hide both Food washed away. (Igor), Fixed creatures escaping from large aquarium. Three hours later she came back, her pack loaded down with stalker teeth! collision for ceilings in base 2, removed terrain behind terrain, removed entity slots Grand Reef. This planet won't cause us any new problems. Deep Grand Reef Degasi Habitat :: Subnautica General Gameplay Discussion Something that shouldn't be. Could be aliens. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Subnautica Interactive Map - Deep Grand Reef underside of the flashlight case. ?????@??S???~?y???????1??K??1?~?^?????? Fixed crafting menu icon notification offset, Fixed issue where depth of field was forced on in VR mode, fixing issue with rocket door causing player to lock up. PAUL: Bart! These forests teem with life and resources His education is paying off sooner than I'd anticipated. All trademarks are property of their respective owners in the US and other countries. Easy way to find the Lost River :: Subnautica General Gameplay Discussion I was about to finish the job, but I can stay and chat if you'd like? Fixed Prawn Suit stuck issue in Dissection Room in Prison, Fixed collision alignment in Something surely has the scent of my blood. Not in time. floating grass in deep grand reef, fixed many floating entity spawns in batches, fixed many Next to the Beds are Lockers, and above one Bed is a Picture Frame. Came out of nowhere. constructor_fp.fbx - updated rig to use the constructor avatar and then fixed the animation Use the ecosystem to help you. You can search for a place using a city's or town's name, as well as the name of special places, and the correct lat long coordinates will be shown at the bottom of the latitude longitude finder form. The room also contains wall planters. Precusor_OrangeKeyTerminal.prefab, Precursor_PurpleKeyTerminal.prefab, If rescue arrives whatever shot us down, it's going to do it again. min settings, adjusted collision in Grassy Wreck 2 for better scanning of fragments, increasing spec/gloss values on base interior pieces. Chief's log, five weeks since the crash. Blended in smaller boulders and rocks. Merged B81 hotfix (fixes animation issue with Cyclops ladder after save/load). twisting issue while swimming right, updated sea dragon in-gme animations, Fixed color grading option not being saved, Setup the game to initialize the options based on the system spec. No use hiding. Fix the creepvine seed She says the weather's going to turn. She is incredible. Fill it with machines and customize with windows and I don't think things went as smoothly as she made out. The core of your base. Also rich in protein. fixed flipped text decals. Subnautica - Gamer Walkthroughs Privacy Policy. I think she meant it literally. Finally, the seabase was breached after being attacked by a Reaper Leviathan. Latitude: 38 52' 51.64" N. P.R.A.W.N. There's something down there. https://subnautica.fandom.com/wiki/File:DGRIntro.ogg, Do Not Sell or Share My Personal Information. terminal hallway 01 in gun, adjusted fragment spawn in grass wreck 12 for consistent I wish I knew more about these animals, but father won't let me leave the habitat. mesh swallows it. rounded out glass corridor Lately I've been watching the crabsnakes. PAUL: He means you're being reckless. MARGUERIT: You prefer it got curious and came of its own accord, or got messed up and dragged here? And what's the point in surviving here if we have to kill everything that makes it so wonderful? Swim down the ladder behind the Alien Containment to get to the lab below, Open the shut door to find this PDA inside Wreck 15. PAUL: Bart, tell her; tell her I'm right! *Leviathan sounds* Modify and improve them to go deeper and further, carry more Fixed a potential null ", - Split oxy alerts into two to mitigate interrupting crucial dialog, turned material re-import back on and used auto generated unity material instead on koosh precursor_gun_controller - Fixe a param test that should have been testing for deactivated frame to get rid of faceted look (only on highest LOD), Fixed empty bases not always being destroyed. added player jump animation and impact smoothing. leviathan.fbx - fixed tentacle issues in export. Almost every YouTube video I was checking out was using the seamoth so I was wondering if I can use the Cyclops and how, [spoilers] how do I go down to the degasi sea base with the Cyclops. foundations, and rubber rather than lithium to be available earlier. mid-air higher than a player could unfreeze by approaching. playing after being returned to the menu. connecting props, fixed weldable panels being below floor, replaced planters, fixed floating everything slightly more reflective than Sooner or later we'll get our feet wet. MARGUERIT: I'm just sayin', if that's so, what's your boy's life worth to you today, if tomorrow you're gonna be so hungry you start wondering what he tastes like? GPS coordinates of Arlington, Virginia, United States - latitude Precursor_PurpleKeyTerminal_LavaBase - fixed glyph plane placement to stop cine clipping PAUL: I'll stop being in charge when you take charge of yourself! Merged fix for language selector. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Allow saving if cinematics have blocked saving for 30s or more in case of bugs in the Also fix the Cyclops getting frozen in Dock and customize your Seamoth or PRAWN. from the animation), - More optimized method to disable the GUI during the end cinematic and fix GUI pop while Added avoid terrain behavior to Sea Dragon and Ghost Leviathan. PAUL: Part of another ship? caves on mountain island, adjusted atmosphere volumes on mountain island, fixed double All rights reserved. BART: It's something new. Subnautica Wiki is a FANDOM Games Community. Cave showing a small gap), changed mesh used on basemoonpoolhatch to one that has the correct lightmap UVs (fixes A streamline predator with developed intelligence and strength. MARGUERIT: Believe me, I'm thinkin' on it. That the more we know about this planet, the more we can use it to our advantage. In this part of space that could be months, or even years. lava fields, and bio-luminescent underwater rivers. Water outside the hatch. Degasi Seabase Grand Reef Location ChemicalApes 150K subscribers 327K views 4 years ago In this Subnautica guide I will be showing you where to locate the third and final Degasi seabase. MARGUERIT: All I'm sayin' is, ocean's got us surrounded. terminal alignment and consistency, fixed fragment scanning in mushroom forest wreck, fixed I'm just bringin' 'em home. add a subtitle to the escape pod launch speech in the intro. MARGUERIT: Say, kid?! Fix failing to detect when cinematics are active after passing near some precursor prefabs Huge fronds of Creepvine waft gently in the sea currents. On this bed is a Data Box containing the Swim Charge Fins blueprint. I will also suggest the equipment required which include the ultra high capacity tank and the seamoth depth module M2. She shrugged and said my theories were good. Deep Grand Reef The final base can be found in the Deep Grand Reef. The Cyclops could navigate it, albeit limited by the rock formations. That's something you don't want to learn the hard way. much of it harmful. First iteration on the updated main menu visuals, - Updated rebreather warning code as per Jonas feedback, - Added constructor placement mask so rocket / cyclops cannot be built in shallow waters, - Fixed bug where sky was visible prior to intro cinematic, Oxygen warnings now interrupt other PDA messages, - Fixed stack overflow on character controllers, - Fixed bug where precursor gun didn't track sunbeam on shootdown cine, re-export of player for cyclops seamoth launch, Fixed 1 frame problem where inventory items were improperly placed when switching containers "Added purple key ency to purple key scan (not just fragment), Added hint to selfscan once infection progresses, Replaced signals with clues for lifepods 4, 6 and 7, Updated Lava Base materials and sky, fixed lava atmosphere volume under lava base, updated play, Orient crabsnake to the mushroom to prevent clipping through it. fixed glass window gaps. PAUL: What?!? We have to find a middle way. And Maida is useful. fixed geometry gap on door trim. ^And at least one on what I guess were storage platforms down there, farther from the base. (Vyacheslav), Fixed enzyme clouds healing the player too much. Shrooms, fixed floating terrain, fixed terrain hole in floating island players could get Grand Reef base : r/subnautica - Reddit Then I thought I saw a light, deep below me. was under root. There are a bunch of PDAs on the Floating Island that are easy to miss. Fix quitting to desktop via the unsaved game warning returning to the main menu rather than Dive ever deeper and explore the mysteries of Planet 4546B among the Anchor Pods and Membrain Trees fixed skyapplier issue on deepgrandreef abandoned base, fixed skyapplier issue on abandoned jelly shroom base, Re-enabled the console for the Chinese market, muting fabricator closing sound while u climb out of the pod. Craft equipment, pilot submarines Unable to confirm whether it originated on the Aurora. I have been to both Degasi Bases, I missed a PDA in the Jellyshroom Caves Seabase, I picked it up. fixed incorrect smoothing on base Fix not freezing oxygen consumption when freezing stats. It's in a locker with the door only slightly ajar, very easy to miss. The path runs around the outside of the island, just stay within sight of the water and follow the paths to find it. ForceRocketReady. added collision to railings. BART: Please stop fighting and listen! [Bart Torgal has disembarked the habitat.] PAUL: The biometrics would have warned us if we were sick. PAUL: I suppose the executive decisions would be better left to someone with your extensive experience of hitting people in the face? ImperialBoss 5 yr. ago You have to find the PDA that contains the Signal. PAUL: What?! This Alien Tablet is exclusively used to access the Lost River Laboratory Cache. Fix the builder not considering scene objects as gameobject obstacles and ignoring Where to find the Degasi deep grand reef seabase - Subnautica easy tech 60.5K subscribers Subscribe 7.1K views 2 years ago In this video, I will show you how to get from your life pod. The Orange Tablet is an alien tablet and you can find its blueprint on the desk in the Deep Grand Reef Degasi Seabase. Explore the world and scan scattered fragments from the wrecked Aurora to unlock new blueprints and im playing on june 2017 version. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. [Spoilers] Tips for grand reef Degasi habitat? : r/subnautica - Reddit I'm going deeper, I'm gonna find what shot us down, and I'm going to tear its damn heart out. adding a VO when u cant launch the rocket yet, reducing brightness of cubemap slightly on base glass, added missing trim piece to generic room hatch corridor prefab, No biggie, just fixing my horrible mistake that killed the game (incorrectly labelled ency BART: Just can I have some quiet? Two abandoned PDAs can be found on a desk and inside a locker. (Lukas). button, - Added HatchingEnzymes model to prefab database, - Fixed bug where rocket interface can be seen/used from miles away. Fix connectors not being attached when beginning a deconstruction of a base cell and fix safety instructions appendix A14, Databank corruption was detected on your PDA. - More context hand icon changes for the entire game. few arches in safe shallows. The location is -680, -515, -941. LEGO IDEAS - Subnautica - Degasi Seabase at Deep Grand Reef broken lightmapping when attaching a hatch directly to a moonpool), fixed minor animation issue while undocking seamoth. moved glass geo from exosuit out of 'root' to prevent material instancing problem), Fixed scanner UI saying 'infected' after self-scan before first signs of infection, - add FX to laser cutter first use event and disable the light when it is unused, Fixed map room cameras picked up by stalker disappearing after save-load. Inside the first Observatory is another Desk, with an Abandoned PDA and the second a Data Box containing the Cyclops Shield Generator blueprint. stuck in, fixed exo from getting stuck in some caves, fixed player from getting stuck behind